AI Insights · Timothy · July 2023
Top 5 2D Cartoon Games in Central America Q2 2023
In Q2 2023, the top 5 2D cartoon games on a unified platform in Central America showed diverse performance trends in weekly downloads, revenue, and active users. Data from Sensor Tower reveals notable fluctuations in user engagement and earnings.
In Q2 2023, the top 5 2D cartoon games on a unified platform in Central America showcased varied performance trends in weekly downloads, revenue, and active users. Here are the highlights based on data from Sensor Tower.
Coin Master by Moon Active displayed a mixed trend. Weekly revenue peaked at approximately $387K in late May, following a steady increase throughout April. However, weekly downloads saw a significant decline from 147K in late March to around 50K by the end of June. The app's weekly active users also dropped from 610K to approximately 470K over the quarter.
Royal Match from Dream Games experienced a gradual rise in both revenue and user engagement. Weekly revenue reached around $89K by the end of June. Weekly downloads showed a notable increase, peaking at 94K in the last week of June. Active users also grew steadily from 285K in late March to over 412K by the end of the quarter.
Toca Boca World by Toca Boca AB had fluctuating performance. The highest weekly revenue was approximately $94K in early April, but it dropped to around $59K by the end of June. Weekly downloads varied, peaking at 132K in early April and ending the quarter at 103K. Active users saw a high of 1.55M in early April, with a slight decrease to 1.23M by the end of June.
Candy Crush Saga from King maintained strong performance metrics. Weekly revenue peaked at around $297K in late May, while weekly downloads were relatively stable, fluctuating between 129K and 189K. The app's active users hovered around 2.4M, peaking at 2.59M in mid-April.
Clash of Clans by Supercell showed consistent earnings and user engagement. Weekly revenue varied, peaking at approximately $86K in early May. Downloads fluctuated between 24K and 47K throughout the quarter. Active users remained stable, averaging around 2.1M, with a slight dip to 1.98M by the end of June.
For more detailed insights and analytics, visit Sensor Tower.